β–Ά DYNAMIC SCRIPTS β€” Premium FiveM Resources

πŸ• Dynamic Pizza This | Italian Restaurant Job [QBCore & Qbox]

πŸ• Dynamic Pizza This | Italian Restaurant Job [QBCore & Qbox]

Run a living, breathing Italian restaurant on your server. Staff clock in, prep ingredients, cook across nine interactive stations, sell to real players at the register, and race delivery orders across the map β€” all with server-validated transactions.

πŸ‘¨β€πŸ³ Crafting β€” 9 stations, 24 dishes

Pizza Prep Β· Prep Counter Β· Pizza Oven Β· Chopping Board Β· Mixer Β· Stove Β· Dessert Station Β· Bar Β· Coffee Maker

Every station opens an ox_lib menu with a LIVE ingredient checklist β€” players see βœ…/❌ per ingredient pulled from their actual inventory before they commit. Timed progress bars with cooking animations. Every craft is validated server-side: ingredients checked, removed, and rewarded on the server. Nothing spoofable from the client.

Menu includes 5 pizzas, 5 pastas & mains, 3 desserts, 5 drinks, plus prep-chain items (dough, sauce, sliced toppings).

πŸ›΅ FoodDrive delivery system

An UberEats-style order board at the restaurant terminal. Staff view randomly generated orders showing required items (with live availability), the drop-off district, and the payout. Accept an order and:

  • A branded delivery van spawns out back β€” keys granted automatically
  • GPS route to the customer
  • A customer NPC spawns at the destination when you arrive
  • Distance-based pay: $ per mile, round trip β€” long hauls pay big
  • Payouts are tracked SERVER-SIDE. Spoofed or replayed completion events pay nothing.

πŸ’΅ Cash register β€” real player sales

Staff pick a nearby player, choose a dish from their inventory, set a price. The buyer gets a confirmation dialog β€” no money moves until they accept. Staff earn a configurable commission (default 20%) in cash; the rest flows to the business account. Inventory-full and race-condition guards included.

🏦 Business economy

Register sales and delivery commissions feed the society account. Boss-rank staff manage funds through your boss menu. Ingredients are business-supplied so the money loop is clean: revenue in from sales/deliveries, wages out.

πŸ”Œ Compatibility β€” bridged, not hardcoded

  • Framework: QBCore or Qbox β€” auto-detected
  • Inventory: ox_inventory or qb-inventory
  • Banking: okokBanking / qb-banking / Renewed-Banking / qb-management
  • Boss menu: qb-bossmenu / qbx_management / nass_bossmenu
  • Notify: okokNotify / framework native / ox_lib

Every integration runs through a bridge layer. Switching is a one-line config change. Set it all to β€˜auto’ and it configures itself.

πŸ“¦ What you get

  • 43 custom item icons (original artwork)
  • Duty system, 2 job stashes, ingredient supply counter
  • Consumables with hunger/thirst/stress, eating & drinking animations
  • Copy-paste install files for QBCore and Qbox jobs + both inventories
  • Full README with step-by-step installation
  • Proprietary license β€” modify freely for your server, no resharing

βš™οΈ Requirements

Hard: ox_lib, oxmysql. One of each: qb-core/qbx_core Β· ox_inventory/qb-inventory Β· a supported banking resource Β· qb-target

πŸ—ΊοΈ Note on coordinates

Pre-configured for a Pizza This restaurant interior. Every zone, station, stash, and spawn point is a plain vector in the config β€” repositioning for your MLO takes minutes. (MLO not included.)

Dynamic Scripts β€” built and battle-tested on a live roleplay server.

$14.99
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Lifetime updates included
QBCore / Qbox compatible
Discord support access
Clean, documented code
Sub-0.02ms idle usage
Questions? Join our Discord before purchasing.